Armor in Diablo Immortal includes seven different types, torso, head, legs, shoulder, waist, feet, and hand. They can be found in chests, bought from Merchants, or drop from Bosses/Enemies. Note that in Diablo Immortal, your character can only get equipment of their own class.
Quality and Bonuses
In Diablo Immortal, Armor have different qualities, from Normal (white), Magic (blue), Rare (yellow) to Legendary (orange), and their bonuses are determined by the Prefixes and Suffixes, aside from the legendary armors. Set items will not be in Diablo Immortal.
Some armor can be further empowered using Gems if they have sockets. Rare and Legendary armor can also be further upgraded through a new system called item ranks. Rare (yellow) armor drop at rank 0, and can be raised up to rank 5 by visiting the appropriate Crafters and spending the necessary crafting materials. Each additional rank adds stats to the armor. Legendary armor can have a rank of up to 20, and they possess an additional benefit called Bonus Attributes.
Ranks and Reforging
Any single legendary item has a maximum item rank of 20. Ranking an item up to 6, 11, and 16 adds a Bonus Attribute to the item. These special affixes are rolled from a pool of six different groups. Once an item reaches rank 6, you can reforge it. Reforging allows you to reroll the Bonus Attributes of a Legendary item to fine-tune it for your build. You reforge items either with a normal Reforge Stone, which you can discover through gameplay, or with a specialized Reforge Stone, which you can purchase and use for a less random reroll of the item's properties.
Armor in Diablo Immortal
|The Gathering||4308||Whirlwind pulls in all enemies it damages.||1||Torso|
Skill damage increased by 2%
Wrath of the Berserker duration increased by 30%.
|Screaming Fury||Merciless Assault: Furious Charge now charges to a location, damaging all nearby enemies and knocking them into the air.||1||Leg|
|Ydama's Cyclone||179||Whirlwind damage increased by 10%.||1||Shoulder|
|Ferocious Gale||5388||Whirlwind occasionally throws out tornadoes that deal XXX damage to any enemies they strike.||1||Torso|
Critical Hit Chance increased by 3%
Sprint duration increased by 30%.
|Determination||Empowered Charge: Furious Charge can now be charged up to increase its range and damage.||1||Leg|
|Hatred's Reach||Cleave range increased by 20%.||1||Shoulder|
|Rockspike||Empowered Stomp: Ground Stomp now affects all nearby enemies and can be charged to increase range and damage.||1||Leg|
|Spiritbreaker||179||Sprint also leaves tornadoes in your path that deal XXX damage to any enemies they strike.||1||Head|
|Crusher Rig||5388||Avalanche: Chained Spear now hurls giant rocks, inflicting damage on all enemies in its path.||1||Torso|
|Animal Instinct||179||Empowered Leap: Leap can now charge up to increase range and damage.||1||Shoulder|
|Howler's Lift||1796||Leap damage increased by 10%.||1||Leg|
Skill damage increased by 3%
Terrifying Roar: Demoralize is replaced with a terrifying roar that damages all nearby enemies and Immobilizes.
|Broken Grasp||179||Sprint also increases your dodge chance by 20%.||1||Shoulder|
|Battlemaster's Helm||179||War Cry: Demoralize is replaced with a war cry that increases all damage you and nearby allies inflict.||1||Head|
|Davin's Legacy||5388||Hammer of the Ancients maximum charges increased by 1.||1||Torso|
|Juggernaut's Plan||1796||Gangway: Sprint now causes you to run continuously, knocking away and damaging enemies in your path.||1||Leg|
|The Coming Storm||179||Wrath of the Berserker cooldown reduced by 15%.||1||Shoulder|