Armor in Diablo Immortal includes seven different types, torso, head, legs, shoulder, waist, feet, and hand. They can be found in chests, bought from Merchants, or drop from Bosses/Enemies. Note that in Diablo Immortal, your character can only get equipment of their own class. 

Quality and Bonuses

In Diablo Immortal, Armor have different qualities, from Normal (white), Magic (blue), Rare (yellow) to Legendary (orange), and their bonuses are determined by the Prefixes and Suffixes, aside from the legendary armors. Set items will not be in Diablo Immortal.

Some armor can be further empowered using Gems if they have sockets. Rare and Legendary armor can also be further upgraded through a new system called item ranks. Rare (yellow) armor drop at rank 0, and can be raised up to rank 5 by visiting the appropriate Crafters and spending the necessary crafting materials. Each additional rank adds stats to the armor. Legendary armor can have a rank of up to 20, and they possess an additional benefit called Bonus Attributes.

Ranks and Reforging

Any single legendary item has a maximum item rank of 20. Ranking an item up to 6, 11, and 16 adds a Bonus Attribute to the item. These special affixes are rolled from a pool of six different groups. Once an item reaches rank 6, you can reforge it. Reforging allows you to reroll the Bonus Attributes of a Legendary item to fine-tune it for your build. You reforge items either with a normal Reforge Stone, which you can discover through gameplay, or with a specialized Reforge Stone, which you can purchase and use for a less random reroll of the item's properties. 

 

Armor in Diablo Immortal

 

 

Name

Life

 Damage

 Attributes

 Magic

Sockets

Slot

The Gathering 4308     Whirlwind pulls in all enemies it damages. 1 Torso
Lasting Hate    179  

Skill damage increased by 2%

Wrath of the Berserker duration increased by 30%.

 1  Head
Screaming Fury       Merciless Assault: Furious Charge now charges to a location, damaging all nearby enemies and knocking them into the air. 1 Leg
Ydama's Cyclone   179   Whirlwind damage increased by 10%. 1 Shoulder
Ferocious Gale 5388     Whirlwind occasionally throws out tornadoes that deal XXX damage to any enemies they strike. 1 Torso
Second Breath      

Critical Hit Chance increased by 3%

Sprint duration increased by 30%.

1 Head
Determination       Empowered Charge: Furious Charge can now be charged up to increase its range and damage. 1 Leg
Hatred's Reach       Cleave range increased by 20%. 1 Shoulder
Rockspike       Empowered Stomp: Ground Stomp now affects all nearby enemies and can be charged to increase range and damage. 1 Leg
Spiritbreaker   179   Sprint also leaves tornadoes in your path that deal XXX damage to any enemies they strike. 1 Head
Crusher Rig 5388     Avalanche: Chained Spear now hurls giant rocks, inflicting damage on all enemies in its path. 1 Torso
Animal Instinct   179   Empowered Leap: Leap can now charge up to increase range and damage. 1 Shoulder
Howler's Lift 1796     Leap damage increased by 10%. 1 Leg
Bestial Threat   179  

Skill damage increased by 3%

Terrifying Roar: Demoralize is replaced with a terrifying roar that damages all nearby enemies and Immobilizes.

1 Head
Broken Grasp   179   Sprint also increases your dodge chance by 20%. 1 Shoulder
Battlemaster's Helm   179   War Cry: Demoralize is replaced with a war cry that increases all damage you and nearby allies inflict. 1 Head
Davin's Legacy 5388     Hammer of the Ancients maximum charges increased by 1. 1 Torso
Juggernaut's Plan 1796     Gangway: Sprint now causes you to run continuously, knocking away and damaging enemies in your path. 1 Leg
The Coming Storm   179   Wrath of the Berserker cooldown reduced by 15%. 1 Shoulder



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