Crusader Skills in Diablo Immortal feature the different set of talents for the Crusader class. Crusaders in Diablo Immortal are towering colossuses and wrathful zealots. Crusaders are capable of executing both offensive and defensive skills which makes it easy for the player to adapt at any situation that is encountered. In general, Skills in Diablo Immortal include 2 primary skills and several other skills that can be unlocked when you level up. In Diablo Immortal, each skill has different ranks, you need to level up your characters to upgrade the skills to higher ranks. This page covers the skills for the Crusader class.
Primary and Basic Skills
Players can only equip 5 skills at once composed of 1 Primary and 4 Basic skills. Primary skills have no cooldown unlike Basic skills. Using a Primary skill also fills up the players Ultimate bar and once it's full players can cast their Ultimiate Ability. Skills can swapped out anytime as long as the player is outside of combat.
Charms and Legendary Items
Skills will automatically increase in Rank as players level up. There are also Charms and Legendary Items that can help boost a player's skill. Charms add bonus stats that enhances a skill's power while Legendary Items modify a skill's power and behavior entirely or enhance it's stats. A player can only equip 1 Charm per character so it is important to find the right skill for the Charm.
Diablo Immortal All Crusader Skills
Crusader Primary Skills

Punish
Unlock: 1
Strike an enemy for X to Y damage and gain Hardened Senses, increasing your Block Chance by 30% for 2 seconds.
Ultimate: Counterattack Storm: Enhance Punish for 12 seconds, striking all enemies in front of you, increasing its damage per hit to X to Y, and increasing its Block Chance bonus. You also gain a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds.

Sacred Fire
Unlock: 34
Ignite the air with holy flames from your weapon, dealing X to Y damage to an enemy and 25% as much to all other enemies in front of you.
Ultimate: Burning Heart - Enhance Sacred Fire for 12 seconds, increasing damage done. Each enemy killed grants 1% increased Sacred Fire damage for 240 seconds, stacking up to 10 times. You also gain a shield that absorbs.
Crusader Basic Skills

Spinning Shield
Unlock: 1
Role: Damage
Cooldown: 12 sec
Hurl a spinning shield, inflicting X damage to all enemies in its path. The shield will return, pulling enemies in its path to you and dealing an additional Y damage. Maximum 3 charges. Players can only be affected by Spinning Shield once every 3 seconds.

Sweep Attack
Unlock: 1
Role: Channel, Damage
Cooldown: 9 sec
Sweep a mystical flail through enemies in front of you, dealing X damage. Charging longer increases range, and damage up to Y. When fully charged, Sweep Attack will also knock enemies away.

Draw and Quarter
Unlock: 15
Role: Buff, Damage
Cooldown: 16 sec
Mount a celestial war horse for 6 seconds, dispelling all movement impairing effects, increasing your movement speed by 65%, and replacing your Primary Attack. Holy chains will bind up to 8 nearby monsters, dragging them as you ride and repeatedly dealing X damage.

Consecration
Unlock: 20
Role: Channel, Damage
Cooldown: 15 sec
Consecrate the ground around you, dealing X damage to all nearby enemies over 6 seconds.

Judgment
Unlock: 28
Role: Buff
Cooldown: 12 sec
Pass judgment on all enemies within an area, dealing X damage and Slowing them by 50% for 3 seconds. The center of the area will explode after a short time, dealing Y damage to all nearby enemies and Stunning them for 3 seconds.

Shield Glare
Unlock: 3
Role: Control
Cooldown: 12 sec
Light erupts from your shield, dealing X damage and Blinding all enemies in front of you for 3 seconds. Players will only be Blinded if they are facing you. Maximum 3 charges.

Holy Banner
Unlock: 38
Role: Buff
Cooldown: 24 sec
Plant a holy banner that inspires nearby allies for 11.2 seconds, increasing Critical Hit Chance by 100%, but decreasing Critical Hit Damage to 135% instead of double. Critical Hit Chance over 100% will grant up to 65%.

Shield Charge
Unlock: 41
Role: Dash, Control
Cooldown: 12 sec
Charge forward with your shield, pushing all enemies in your path and inflicting X damage. Enemies colliding with terrain will be Stunned for 3 seconds.

Sacred Chain
Unlock: 44
Role: Control
Cooldown: 14 sec
Throw holy chains that bounce between enemies, striking up to 6 targets and dealing X damage to each. The chains Stun enemies for 8 seconds, but are dispelled by damage. Duration reduced to 3 seconds on players.

Condemn
Unlock: 47
Role: Damage, Multiple-Stage
Cooldown: 9 sec
Build up a massive explosion, dealing X damage to all nearby enemies after 3 seconds. Activate again to detonate early, but for less damage in a smaller radius.

Conjuration of Light
Unlock: 50
Role: Buff
Cooldown: 25.8 sec
Call down a beam of holy light from the heavens, protecting you and all nearby allies with damage immunity for 3 seconds.

Falling Sword
Unlock: 8
Role: Dash, Multiple-Stage
Cooldown: 10 sec
Impale your holy sword at a location where it deals X damage over 5 seconds to all nearby enemies. Activate again to launch yourself into the heavens and come crashing down at the sword's location, dealing Y damage to all nearby enemies and retrieving the sword.