Style Control, DPS
Main Attributes  

Wizard is a playable class in Diablo Immortal, Hailing from Xiansai, this Wizard is haughty, stylish, sassy, powerful, and maybe a little vain, uncaring of the risks she undertakes in using her magic.

On this page, you can find information about all the skills of Wizard in Diablo Immortal, as well as their strategy, lore, and useful builds.


Wizard Information

  • Strategy
  • Strategy


Wizard Builds

  •  Builds Link 1


Wizards in Diablo Immortal wield the dread destructive power of magic to annihilate their foes. They have 2 primary skills and several other skills that can be unlocked when you leveling up.

In Diablo Immortal, each skill has different ranks, you need to level up your characters to upgrade the skills to higher ranks.



Wizard Primary Skills




Magic Missile

Unlock: --

Launch a missile of magic energy, dealing XXX to XXX damage.



Unlock: 34

Arc lightning from fingertips, dealing 837 to 1113 damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage.




Wizard Basic Skills



Arcane Wind


Role: Damage, Charge

Cooldown9 sec

Unleash a blast of wind in a direction, dealing XXX damage and knocking away enemies. Charging longer increases range, knock away distance, and damage up to XXX. Deals 50% increased damage to burning enemies.


Lightning Nova


Role: Damage

Cooldown6 sec

Hurl 10 balls of lightning away from you in all direction, dealing XXX damage as they pass outward and again as they return to your new location. Limit 6 hits per targets. Hits 2 and beyond on a target deal only 30% damage.


Ray of Frost


Role: Control, Channel

Cooldown0.5 sec

Channel a beam of frost in a direction, continually dealing XXX damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 seconds, stacking up to 6 times. Using Ray of Frost slowly consumers its energy, which recovers while Ray of Frost is not in use.




Role: Damage

Cooldown9 sec

Launch a flaming orb that deals XXX damage and knocks away enemies, leaving a Burning trail that deals XXX damage over 6 seconds.




Unlock: 18

Role: Dash

Cooldown12 sec

Teleport forward. Maximum 3 charges.


Ice Crystal

Unlock: 24

Role: Damage

Cooldown-- sec

The Wizard places an Ice Crystal on the field. Press the ability again to detonate it. If the crystal is struck by Ray of Frost, it causes the crystal to shatter, sending ice shards in all directions.


 Black Hole


Role: Control

Cooldown20 sec

Conjure a black hole for 3 seconds at a location, which will pull in all nearby enemies and deal 846 damage over 3 seconds.




Role: Damage, Channel

Cooldown0.5 sec

Channel a beam of pure energy in a direction, continually dealing 383 damage to all enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use.



Ice Armor


Role: Buff, Multiple-Stage

Cooldown20 sec

Surround yourself in a barrier of ice for 8 seconds that absorbs up to 3688 damage. When the barrier expires, it will shatter for 531 damage to all nearby enemies and inflict 40% Chill for 4 seconds. Activate again to shatter the barrier immediately.




Role: Damage, Control

Cooldown9 sec

Summon an immense meteor that plummets form the sky, dealing 1285 damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for 1068 damage over 6 seconds.








Wizard Lore

  •  Lore of Wizard in Diablo Immortal


Tips & Notes

  • ?? 



Assassin  ♦  Barbarian  ♦  Crusader  ♦  Demon Hunter  ♦  Monk  ♦  Necromancer

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