Monk Skills in Diablo Immortal feature the different set of Talents for the Monk class. Monks in Diablo Immortal are swift, sacred warriors and masters of martial arts. The skills of the Monk consists of dealing constant damage against enemies and providing buffs. In general, Skills in Diablo Immortal include 2 primary skills and several other skills that can be unlocked when you level up. In Diablo Immortal, each skill has different ranks, you need to level up your characters to upgrade the skills to higher ranks. This page covers the skills for the Monk class.
Primary and Basic Skills
Players can only equip 5 skills at once composed of 1 Primary and 4 Basic skills. Primary skills have no cooldown unlike Basic skills. Using a Primary skill also fills up the players Ultimate bar and once it's full players can cast their Ultimiate Ability. Skills can swapped out anytime as long as the player is outside of combat.
Charms and Legendary Items
Skills will automatically increase in Rank as players level up. There are also Charms and Legendary Items that can help boost a player's skill. Charms add bonus stats that enhances a skill's power while Legendary Items modify a skill's power and behavior entirely or enhance it's stats. A player can only equip 1 Charm per character so it is important to find the right skill for the Charm.
Diablo Immortal All Monk Skills
Monk Primary Skills

Fists of Thunder
Unlock: 1
Role: Damage, Combo
Cooldown: --
Teleport to a nearby enemy and unleash a rapid succession of punches that each deal damage. You can teleport again after every third hit.
Ultimate: Lightning Flux- Enhance Fists of Thunder for 12 seconds, teleporting to an enemy on each hit and generating a thunderstorm each time you defeat an enemy. Thunderstorms deal damage and knock enemies away. You also gain a shield which absorbs damage equal to 20% of your maximum Life for 3 seconds.

Deadly Reach
Unlock: 34
Role: Damage, Combo
Cooldown: --
Project lines of piercing force that deals damage to the target and to enemies behind the targets.
Ultimate: Release Force - Enhance Deadly Reach for 12 seconds, causing it to also knock enemies away. You also gain a shield which absorbs damage equal to 20% of your maximum Life for 3 seconds.
Monk Basic Skills

Cyclone Strike
Unlock: 1
Role: Gather, Charge
Cooldown: 12 sec
Generate a vortex of wind which pulls in enemies and deals damage. Charging longer increases range and damage.

Flying Kick
Unlock: 1
Role: Dash, Damage
Cooldown: 12 sec
Kick forward dealing damage to enemies in your path and knocking them away. Flying Kick can rebound off walls, dealing additional damage to nearby enemies. Maximum 3 charges. Players may only be affected once every 3 seconds by this skill.

Seven-Sided Strike
Unlock: 8
Role: Damage, Immunity
Cooldown: 12 sec
Dash rapidly between nearby enemies, striking 7 times, dealing damage each time. Additional hits on the same target deal only 50% of normal damage.

Wave Strike
Unlock: 3
Role: Damage, Charge
Cooldown: 9 sec
Unleash a wave of energy, carrying enemies hit within it and exploding for damage to all nearby enemies at its maximum range. Charging longer increases range and damage. When fully charged, the waves will also knock enemies away.
Shield of Zen
Unlock: 20
Role: Buff
Cooldown: 12 sec
Protect yourself or an ally with a shield absorbing damage for 5 seconds. This shield also prevents all effects which cause loss of control of your character. Protecting an ally will cause you to charge to their location and grant you both the Shield.

Exploding Palm
Unlock: 28
Role: Damage, Debuff
Cooldown: 6 sec
Attack enemies in a direction, damaging and inflicting Bleeding on them for 5 seconds. Enemies that die while Bleeding will explode, damaging nearby enemies. Enemies can only be hit 5 times within 1 second by these explosions, and starting with explosion 2 and beyond, take only 30% of normal damage. Maximum 2 charges.

Wave of Light
Unlock: 28
Role: Damage
Cooldown: 9 sec
Crush enemies in an area with a focused Wave of Light, dealing damage. Maximum 2 charges.

Inner Sanctuary
Unlock: 38
Role: Buff
Cooldown: 30 sec
Place a runic circle of protection for 9 seconds that reduces all damage taken by you and your allies within the circle by 50%.

Mystic Allies
Unlock: 44
Role: Damage, Summon
Cooldown: 30 sec
Summon two spirit allies to fight by your side for 10 seconds. They have 100% of your Life and deal damage with their attacks.

Imprisoned Fist
Unlock: 41
Role: Control
Cooldown: 12 sec
Attack enemies in a direction dealing damage and immobilizing them for 5 seconds.
Mystic Strike
Unlock: 15
Role: Dash, Gather
Cooldown: 12 sec
Dash forward 4.5 yards and leave a spirit behind that will return to you, pulling all enemies in its path to you and dealing damage. Maximum 3 charges.
Flying Dragon
Unlock: 50
Role: Dash, Gather
Cooldown: 12 sec
Soar into the sky, pulling along all nearby enemies and dealing damage to all nearby enemies at your destination.