Style Melee
Main Attributes  

Monk is a playable class in Diablo ImmortalOn this page, you can find information about all the skills of Monk in Diablo Immortal, as well as their strategy, lore, and useful builds.


Monk Information

  • Strategy
  • Strategy


Monk Builds

  •  Builds Link 1


Monks in Diablo Immortal are swift, sacred warriors and masters of martial arts. They have 2 primary skills and several other skills that can be unlocked when you leveling up.

In Diablo Immortal, each skill has different ranks, you need to level up your characters to upgrade the skills to higher ranks.



Monk Primary Skills




Fists of Thunder

Unlock: --

Teleport to a nearby enemy and unleash a rapid succession of punches that each deal XXX to XXX damage. You can teleport again after every third hit.


Deadly Reach

Unlock: 34

Project lines of piercing force that deal 823 to 1152 damage to the target and 290 to 406 damage to enemies behind the target.




Monks Basic Skills



Cyclone Strike

Unlock: --

Role: Gather, Charge

Cooldown12 sec

Generate a vortex of wind which pulls in enemies and deals up to XXX damage. Charging Longer increases range and damage up to XXX.


Flying Kick


Role: Dash, Damage

Cooldown12 sec

Kick forward dealing XXX damage to enemies in your path and knocking them away. Flying kick can rebound off walls, dealing an additional XXX damage to nearby enemies. Maximum 3 charges. Players may only be affected once every 3 seconds by this skill.


Seven-Sided Strike


Role: Damage

Cooldown12 sec

Dash rapidly between nearby enemies, striking 7 time for XXX damage each time. Additional hits on the same target deal only 50% of normal damage.


Wave Strike


Role: Damage, Charge

Cooldown9 sec

Unleash a wave of energy, carrying enemies hit within it and exploding for XXX damage to all nearby enemies at its maximum range. Charging longer increases range and damage up to XXX. When fully charged, the waves will also knock enemies away.



Shield of Zen

Unlock: 18

Role: Buff

Cooldown12 sec

Protect yourself or an ally with a shield absorbing 2469 damage for 5 seconds. This shield also prevents all effects which cause loss of control of your character. Protecting an ally will cause you to charge to their location and grant you both this Shield.


Exploding Palm

Unlock: 24

Role: Damage

Cooldown6 sec

Attack enemies in a direction for 360 damage and inflict Bleeding on them for 5 seconds. Enemies that die while Bleeding will explode for 950 damage to all nearby enemies. Enemies can only be hit 5 times within 1 second by these explosions, and starting with explosion 2 and beyond, take only 30% of normal damage. Maximum 2 charges.


Wave of Light


Role: Damage

Cooldown9 sec

Crush enemies in an area with a focused wave of light for 2465 damage. Maximum 2 charges.


Inner Sanctuary


Role: Buff

Cooldown30 sec

Place a runic circle of protection for 9 seconds that reduces all damage taken by you and your allies within the circle by 50%.



Mystic Allies


Role: Damage

Cooldown30 sec

Summon two spirit allies to fight by your side for 10 seconds. They have 100% of your Life and deal 514 damage with their attacks.


Imprisoned Fist


Role: Control

Cooldown12 sec

Attack enemies in a direction for 1037 damage and Immobilize them for 5 seconds.








Monk Lore

  •  Lore of Monk in Diablo Immortal


Tips & Notes

  • ?? 



Assassin  ♦  Barbarian  ♦  Crusader  ♦  Demon Hunter  ♦  Necromancer  ♦  Wizard

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