Crusader Armor in Diablo Immortal have different qualities, from Normal, Magic, Rare, to Legendary, and their bonuses are determined by the Prefixes and Suffixes. Some Crusader Armor can be further empowered using Gems if they have sockets. Rare and Legendary Armor can also be further upgraded through a new system called item ranks. Rare Armors drop at rank 0, and can be raised up to rank 5 by visiting the Blacksmith and spending the necessary crafting materials. Each additional rank adds stats to the Armor. Legendary Armor can have a rank of up to 20, and they possess an additional benefit called Bonus Attributes. You can also reforge your armor by using a Reforge Stone to fine-tune it for your build.

Quality and Bonuses

In Diablo Immortal, Armor have different qualities, from Normal (white), Magic (blue), Rare (yellow) to Legendary (orange), and their bonuses are determined by the Prefixes and Suffixes, aside from the legendary armors. Set items will not be in Diablo Immortal.

Some armor can be further empowered using Gems if they have sockets. Rare and Legendary armor can also be further upgraded through a new system called item ranks. Rare (yellow) armor drop at rank 0, and can be raised up to rank 5 by visiting the appropriate Crafters and spending the necessary crafting materials. Each additional rank adds stats to the armor. Legendary armor can have a rank of up to 20, and they possess an additional benefit called Bonus Attributes.

Legendary Armors

Legendary Armor is the best type of armor you can wear, as it either provides different bonuses to different skills or completely alter the skill itself. Some of these armors provide offensive or defensive bonuses. All legendary armors have sockets, and therefore, can be further empowered by using Gems. Legendary Armors drop at rank 0, and can be raised up to rank 20 by visiting the Blacksmith and spending the necessary Crafting Materials. Each additional rank adds stats to the Armor, and Legendary Armor possess an additional benefit called Bonus Attributes. Legendary Armors can also be reforged to change or add modifiers by using a Reforge Stone.

Ranks and Reforging

Any single legendary item has a maximum item rank of 20. Ranking an item up to 6, 11, and 16 adds a Bonus Attribute to the item. These special affixes are rolled from a pool of six different groups. Once an item reaches rank 6, you can reforge it. Reforging allows you to reroll the Bonus Attributes of a Legendary item to fine-tune it for your build. You reforge items either with a normal Reforge Stone, which you can discover through gameplay, or with a specialized Reforge Stone, which you can purchase and use for a less random reroll of the item's properties.

Class Specific Armors

Diablo Immortal features 6 Classes and each class can only equip their respective types of armor and cannot equip armor that belongs to a different class. Listed below are the 6 types of classes:

  • Barbarian - Savage warriors who protect their sacred ancestral lands with brutal melee attacks, unleashing their undying rage on the demontic horde. An aggressive class that specializes in Melee and Physical attacks, relying on brute force.
  • Crusader - Unbending champions of faith who rely on holy magic and heavy armor to withstand attacks, while vanquishing demonic foes with blazing fire and blinding light.
  • Demon Hunter - Relentless vigilantes who wreak vengeance on the demonic horde with an arsenal of arrows, explosives, and mechanisms, while moving constantly out of reach of their foes.
  • Monk - Sacred martial artists who channel divine energy into powerful melee attacks, rapid movement on the battlefield, and wards that protect themselves and their allies
  • Necromancer - Master of life and death who harvest the power of the dead, tormenting their enemies wth skeletal minions and dark magic.
  • Wizard - Renegade spellcasters who channel channel arcane energy into powerful combinations of magic that manipulate and destroy their foes.

Visit the Classes page to learn more about the different strengths, weaknesses, skills, and other detailed information regarding the different classes.

 

 

All Crusader Armor in Diablo Immortal

 

 

Quick Search of All Crusader Armor 

Name

Slot

Sockets

Armor Effect/s

Arrowkeeper Head 1

The inspiration of Holy Banner now moves with you.

Holy banner Life is increased by 10%. (Awakened effect)

Glower of the Recluse Head 1

When an enemy is Blinded, Immobilized, or Stunned, your Sweep Attack deals 15% more damage.

Sweep Damage increased by 10%. (Awakened effect)

Many-Eyed Aegis Head 1

Your Consecration now moves with you.

Consecration damage increased by 10%. (Awakened effect)

Questor's Mien Head 1

Shield Charge maximum charges increased by 1.

Shield Charge damage increased by 10%. (Awakened effect)

Redeemer's Mettle Head 1

Shield Glare radius increased by 20%.

Shield Glare damage increased by 10%. (Awakened effect)

Retribution Ornament Head 1

Holy Banner is replaced with a holy statue that forces all nearby enemies to attack it.

Holy Banner Life is increased by 10%. (Awakened effect)

Sudden Vallation Head 1

Holy Banner instead plants a holy beacon that continually damages enemies with holy light.

Holy Banner Life is increased by 10%. (Awakened effect)

Barbed Council Shoulders 1

Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns.

Judgment damage increased by 10%. (Awakened effect)

Cradle of Pebbles Shoulders 1

Judgment instead summons a Guardian of Justice to fight for you.

Judgment summons Life increased by 10%. (Awakened effect)

Faith Ascendant Shoulders 1

Deal 10% increased damage for a few seconds after using either stage of Falling Sword.

Falling Sword damage increased by 10%. (Awakened effect)

Public Penance Shoulders 1

Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration.

Sacred Chain cooldown decreased by 10%. (Awakened effect)

Sivket's Advantage Shoulders 1

Draw and Quarter duration increased by 30%.

Draw and Quarter cooldown decreased by 10%. (Awakened effect)

Spine of the Adversary Shoulders 1

Sacred Chain now also causes chained enemies to take a percentage of all damage taken by any other chained enemy, but no longer Stuns.

Sacred Chain damage increased by 10%. (Awakened effect)

Wind-Blessed Pauldrons Shoulders 1

Conjuration of Light duration increased by 30%.

Conjuration of Light cooldown decreased by 10%. (Awakened effect)

Besieger Torso 1

Draw and Quarter periodically calls down a bombardment for xxx damage to nearby enemies.

Draw and Quarter cooldown decreased by 10%. (Awakened effect)

Feathermail Coat Torso 1

Judgment damage increased by 10%.

Judgment cooldown decreased by 10%. (Awakened effect)

Fortress Hermetic Torso 1

Consecration radius increased by 20%.

Consecration damage increased by 10%. (Awakened effect)

Hungerfire Chiton Torso 1

Shield Charge also unleashes a shock wave at its destination, dealing xxx damage to all nearby enemies.

Shield Charge damage increased by 10%. (Awakened effect)

Iron Suzerain Torso 1

Condemn now continuously drags enemies toward you.

Condemn damage increased by 10%. (Awakened effect)

Justice Without Favor Torso 1

Conjuration of Light now surrounds you and your allies with holy fire that continually damages all nearby enemies, but no longer prevents damage.

Conjuration of Light damage increased by 10%. (Awakened effect)

Springback Chain Torso 1

Spinning Shield damage increased by 10%.

Spinning Shield cooldown decreased by 10%. (Awakened effect)

Bladed Jambeau Legs 1

Draw and Quarter's mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies.

Draw and Quarter damage increased by 10%. (Awakened effect)

Cavalier's Courtwear Legs 1

Draw and Quarter now damages enemies when you run over them and knocks them away, but it no longer drags enemies.

Draw and Quarter damage increased by 10%. (Awakened effect)

Permanent Reproach Legs 1

Condemn radius increased by 10%.

Condemn damage increased by 10%. (Awakened effect)

Pillager's Greaves Legs 1

Shield Charge damage increased, and Shield Charge can be charged up to further increase damage.

Shield Charge damage further increased by 10%. (Awakened effect)

Shieldswathe Legs 1

Shield Charge now charges to a location where it forms a shielded circle that enemies and their projectiles cannot cross.

Shield Charge cooldown decreased by 10%. (Awakened effect)

Squire's Trews Legs 1

You can now carry a passenger during a Draw and Quarter.

Draw and Quarter cooldown decreased by 10%. (Awakened effect)

Tactics and Secrets Legs 1

Shield Glare damage increased by 10%.

Shield Glare cooldown increased by 10%. (Awakened effect)

 




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