Wizard Armor in Diablo Immortal have different qualities, from Normal, Magic, Rare, to Legendary, and their bonuses are determined by the Prefixes and Suffixes. Set items will not be in Diablo Immortal, so there is no need to worry about those.
Some Wizard Armor can be further empowered using Gems if they have sockets. Rare and Legendary Armor can also be further upgraded through a new system called item ranks. Rare Armors drop at rank 0, and can be raised up to rank 5 by visiting the Blacksmith and spending the necessary crafting Materials. Each additional rank adds stats to the Armor. Legendary Armor can have a rank of up to 20, and they possess an additional benefit called Bonus Attributes.
You can also reforge your armor by using a Reforge Stone to fine-tune it for your build.
|Vaetia's Resourceful Coutenance||179||
Damage to enemies below 30% Life increased by 4%
Electric Orb: Scorch now launches an electric orb that stops traveling when it strikes the first enemy, and then continually electrocutes and Stuns nearby enemies.
|Starcaller's Drapery||5388||Meteor radius increased by 20%.||1||Torso|
|Arcane Intensifiers||179||Focused Power: Disintegrate will fire a stronger instantaneous beam after a short delay.||1||Shoulder|
|Starcaller's Breeches||1796||Meteor Shower: Meteor now deals continual damage in an area, but no longer Stuns.||1||Leg|
|Mask of Illusions||179||Teleport now causes you to become invisible and leave behind a mirror image.||1||Head|
|Searing Judgement||179||Fiery Beam: Disintegrate now channels fire, burning enemies for additional damage over time.||1||Shoulder|
|Lyan's Resonant Wisdom||179||Teleport now conjures a lightning cloud at your destination, dealing XXX damage to all nearby enemies over 2.5 seconds.||1||Head|
|Zann Esu Elemental Weave||5388||Ice Nova: Lightning Nova now hurls balls of Chilling ice.||1||Torso|
|Vison of the Frozen Path||179||Frozen Orb: Scorch now launches a frozen orb that continually damages nearby enemies and chills them.||1||Head|
|Angmar's Repulsive Burden||179||Scorch will now knock enemies away.||1||Shoulder|
|Kavil's Grand Revelation||1796||Enemies killed by Disintegrate will explode, dealing XXX damage to all nearby enemies.||1||Leg|
|Frostreaver's Garments||5388||Freezing Crystal: Ice Crystal now summons a Freezing crystal that inflicts greater damage over time and a stacking chill, but can no longer be shattered early.||1||Torso|
|Frostwalkers||1796||Ice Meteor: Meteor now summons an icy meteor, dealing damage and covering the area with icy that deals additional damage and Chills enemies.||1||Leg|
|Shoulders of the Cataclysm||179||Meteor damage increased by 10%.||1||Shoulder|
|Phoenix Mantle||179||Scorch range increased by 20%.||1||Shoulder|
|Robes of the Avalanche||5388||Blizzard: Ray of Forst now channels a blizzard around you, continually damaging and chilling nearby enemies.||1||Torso|
|Riftdancer's Stride||1796||Displacement: Teleport now targets a location where it also damages all nearby enemies.||1||Leg|
|Chaos Nexus||1796||Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing 171 damage.||1||Leg|
|Kyn's Cyromantle||5388||Focused Entropy: Ray of Frost now unleashes a stronger instantaneous beam after a short delay, damaging and freezing all enemies in its path.||1||Torso|