Wizard Skills in Diablo Immortal feature the different set of taletns for the Wizard class. Wizards in Diablo Immortal wield the dread destructive power of magic to annihilate their foes. Wizards mainly use magical attack and they are able to conjure elemental spells. In general, Skills in Diablo Immortal include 2 primary skills and several other skills that can be unlocked when you level up. In Diablo Immortal, each skill has different ranks, you need to level up your characters to upgrade the skills to higher ranks. This page covers the skills for the Wizard class.

Primary and Basic Skills

Players can only equip 5 skills at once composed of 1 Primary and 4 Basic skills. Primary skills have no cooldown unlike Basic skills. Using a Primary skill also fills up the players Ultimate bar and once it's full players can cast their Ultimiate Ability. Skills can swapped out anytime as long as the player is outside of combat. 

Charms and Legendary Items

Skills will automatically increase in Rank as players level up. There are also Charms and Legendary Items that can help boost a player's skill. Charms add bonus stats that enhances a skill's power while Legendary Items modify a skill's power and behavior entirely or enhance it's stats. A player can only equip 1 Charm per character so it is important to find the right skill for the Charm.

 

 

Diablo Immortal All Wizard Skills

 

Wizard Primary Skills

magic missile diablo immortal wiki guide
Magic Missile

Unlock: 1

Strike an enemy for damage and gain Hardened Launch a missile of magic energy, dealing damage.

Ultimate: Ice Missile - Enhance Magic Missile with frost for 12 seconds, increasing its damage and slowing the movement of affected enemies.

 

electrocute diablo immortal wiki guide
Electrocute

Unlock: 34

Arc lightning from your fingertips, dealing damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage.

Ultimate: Full Power - Enhance Electrocute for 12 seconds, increasing damage per hit, allowing movement while attacking, and increasing the number of secondary targets.

 

Wizard Basic Skills

arcane wind diablo immortal wiki guide
Arcane Wind

Unlock: 1

Role: Damage, Charge

Cooldown9 sec

Unleash a blast of wind in a direction, dealing damage and knocking away enemies. Charging longer increases range, knock away distance, and damage. Deal 50% increased damage to Burning enemies.

 

lightning nova diablo immortal wiki guide
Lightning Nova

Unlock: 3

Role: Damage

Cooldown6 sec

Hurl 10 balls of lightning away from you in all direction, dealing x damage as they pass outward and again as they return to your new location. Limit 6 hits per targets. Hits 2 and beyond on a target deal only 30% damage.

 

ray of frost diablo immortal wiki guide
Ray of Frost

Unlock: 8

Role: Control, Channel

Cooldown0.5 sec

Channel a beam of frost in a direction, continually dealing x damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 seconds, stacking up to 6 times. Using Ray of Frost slowly consumers its energy, which recovers while Ray of Frost is not in use.

 

scorch diablo immortal wiki guide
Scorch

Unlock: 1

Role: Damage

Cooldown9 sec

Launch a flaming orb that deals x damage and knocks away enemies, leaving a Burning trail that deals x damage over 6 seconds.

 

 

teleport diablo immortal wiki guide
Teleport

Unlock: 15

Role: Dash

Cooldown15 sec

Teleport forward. Maximum 3 charges.

 

ice crystal diablo immortal wiki guide
Ice Crystal

Unlock: 24

Role: Damage

Cooldown30 sec

Conjure a giant Ice Crystal at a nearby location, where it will deal damage to all nearby enemies over 12 seconds and inflict 30% Chill. When the crystal expires, it will shatter for damage to all nearby enemies and inflict 80% Chill for 4 seconds. Activate again to shatter the crystal immediately.

black hole diablo immortal wiki guide
Black Hole

Unlock: 38

Role: Control

Cooldown20 sec

Conjure a black hole for 3 seconds at a location, which will pull in all nearby enemies and deal damage over 3 seconds.

 

disintegrate diablo immortal wiki guide
Disintegrate

Unlock: 29

Role: Damage, Channel

Cooldown0.5 sec

Channel a beam of pure energy in a direction, continually dealing x damage to all enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use.

 

ice armor diablo immortal wiki guide
Ice Armor

Unlock: 44

Role: Buff, Multiple-Stage

Cooldown20 sec

Surround yourself in a barrier of ice for 8 seconds that absorbs up to x damage. When the barrier expires, it will shatter for x damage to all nearby enemies and inflict 40% Chill for 4 seconds. Activate again to shatter the barrier immediately.

 

meteor diablo immortal wiki guide
Meteor

Unlock: 41

Role: Damage, Control

Cooldown9 sec

Summon an immense meteor that plummets form the sky, dealing x damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for x damage over 6 seconds.

Slow Time

Unlock: 50

Role: Control

Cooldown18 sec

Invoke a bubble of warped time and space for 6.6 seconds at a location, reducing the attack and movement speeds of affected enemies by 50%, and slowing the movement of enemy projectiles by 80%.

Arcane Torrent

Unlock: 47

Role: Damage, Channel

Cooldown0.5 sec

Channel a barrage of arcane projectiles, each dealing damage to all enemies in an area. Using Arcane Torrent slowly consumes its energy, which recovers while Arcane Torrent is not in use.




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